Pick a 21 man squad that fits a $9.8million salary cap to compete in the 2006 fantasy season
Team must match positional requirements as per the 2020 fantasy comp (3 WFB, 2CTR, 2 HLF, 3 2RF, 2 FRF 1 HOK, 8 man bench with no position requirement)
Excel team picker available here to assist with team selection
https://www.mediafire.com/file/3tpypomkw2ll9fi/2006_Team_Planner.xlsm/file
(note on the team picker - Games Played = 0 doesn't necessarily mean 0 games played in 2005, it can also mean I just didn't have stats available - some of the guys with 0 stats definitely played in 2005)
Pick 17 players to play each week, and rank sub based on order of preference.
No double point captain.
There is no ability to change team selections after lockout for each gameweek.
You will be able to make 2 trades every game week (a game week may consist of 1 or more NRL rounds)
With 4 trades available before game week involving NRL rounds 11 and 17
Players prices will change based on their performance similar to how they would in the 2020 Fantasy season.
Note that with 2 NRL rounds between trades, some players may have their price change wildly without the ability to trade them in/out. I may put a cap on price rises/falls if this gets out of hand
Trades must be cap compliant - it will be on the onus of the coach to check that they are able to afford trades at players current prices. An excel sheet with current prices will be made available every round.
You won't be able to save trades. Any trades not used in a given gameweek are lost.
new trades will be allocated every game week - it won't be possible to run out of trades
Scoring is as follows
Tries 17 points
Goals 2 points
Field Goals 5 points
Run metres 1 per 10 points
Tackles 1 point
Line break 10 points
Offloads 4 points
Errors -2 points
Kicks in play 1 point
17 players will score each week.
No captaincy
In the event one of the named 17 players doesn't play, then the next ranked NPR will score as an auto emergency - regardless of position)
Up to 4 AE scores will be allocated each week, starting with the first player named in team lists, and moving down until 17 scoring players have been found.
Available positions of the players being replaced and doing the replacing are irrelevant for AE calculations
1 game week of the fantasy competition will consist of 1 or more rounds of the 2006 NRL competition (planned schedule below)
Each game week will consist of at least 2 trades. Trades can not be saved for future game week.
All trades must be made by the start of the game week, and cater for all NRL rounds that exist in that game week.
You will be able to name a different starting team for each NRL round within a game week, but the squad of 21 players can not change within a game week.
Prior to lockout for each game week I will publish final NRL squads for all matches within that game week.
Planned schedule - all game weeks include 2 trades, except for those involving rounds 11, 14 and 17)
Schedule is subject to change depending on how the comp goes (eg if the NRL season looks like resuming, I will speed things up to complete this comp before the NRL resumes)
Game week will involve release of new prices on Monday trades allowed until Friday 5pm.
Game results being released over the weekend, next lockout on Monday, repeat.
If real life or other circumstances gets in the way - adjustments may have to be made, they will be communicated as far in advance as possible.
If the number of game weeks changes, it will still be at least 2 trades for every game week.
If circumstances force 3 NRL rounds to be included in a single game week, then there will be 3 trades for that week (it is not planned to have 3 NRL rounds in a single game week)
Game Week 1 - NRL Round 1
Game Week 2 - NRL Round 2
Game Week 3 - NRL Rounds 3+4
Game Week 4 - NRL Rounds 5+6
Game Week 5 - NRL Rounds 7+8
Game Week 6 - NRL Rounds 9+10
Game Week 7 - NRL Rounds 11+12 (Origin after round 11 - 4 trades)
Game Week 8 - NRL Rounds 13+14 (Origin after round 14 - 4 trades)
Game Week 9 - NRL Rounds 15+16
Game Week 10 - NRL Rounds 17+18 (Origin after round 17 - 4 trades
Game Week 11 - NRL Rounds 19+20
Game Week 12 - NRL Rounds 21+22
Game Week 13 - NRL Rounds 23+24
Game Week 14 - NRL Rounds 25
Game Week 15 - NRL Rounds 26
Last edited by Milchcow on Mon Mar 30, 2020 11:26 pm; edited 4 times in total