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    DFS 2020

    Milchcow
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    Post by Milchcow Thu Jun 04, 2020 10:34 am


    Few people chatting in the main thread so will start a new thread about it

    Draftstars running a $40k event for Broncos Roosters tonight
    You only have to finish in the top 782 to make money, over $5k first prize. I'll be having a few teams in there for sure
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    Post by Guest Thu Jun 04, 2020 10:35 am

    Thanks Milchy, I'll have a look
    Shanbon
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    Post by Shanbon Thu Jun 04, 2020 3:51 pm

    No teddy makes getting teams way easier
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    Post by Guest Thu Jun 04, 2020 4:34 pm

    I've thrown in 6 teams. Good luck all!
    Milchcow
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    Post by Milchcow Thu Jun 04, 2020 5:11 pm

    Shanbon wrote:No teddy makes getting teams way easier

    i had a play earlier and you couldn't really have Teddy + Haas, so I guess Haas becomes a lot more common now

    Brisbane having no hookers makes it a little tough as well. Friend or Radley only real choices there
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    Post by Shanbon Thu Jun 04, 2020 7:32 pm

    Milchcow wrote:

    i had a play earlier and you couldn't really have Teddy + Haas, so I guess Haas becomes a lot more common now

    Brisbane having no hookers makes it a little tough as well. Friend or Radley only real choices there

    Yeah it made it easier to fit players in but also meant too many choices now available lol
    Milchcow
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    Post by Milchcow Thu Jun 04, 2020 9:51 pm


    On preliminary results, spent $163 won $167

    Time to retire and live off the winnings
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    Post by Guest Fri Jun 05, 2020 10:21 am

    Milchcow wrote:
    On preliminary results, spent $163 won $167

    Time to retire and live off the winnings

    I'll join you. I spent $90 and won $95
    Dttragic2016
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    Post by Dttragic2016 Sat Jun 06, 2020 10:30 pm

    Entered around 5-10 teams every game/slate and down quite a bit. Seem to be getting some good results but with the top ranks weighted so heavily it's been a tough grind.

    How does everyone structure their teams? I've been trying to go with edge combinations from teams and seeing which middle players should get more minutes if their pack has injuries etc
    Milchcow
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    Post by Milchcow Thu Jun 18, 2020 11:31 am


    Had a look at my stats for the year so far. Made about $1000 profit in the 3 weeks since return, but that is entirely on 2 results (a 1st and a 3rd in big contests)
    Without those I am actually down about $200. So can't really quit my day job to do this, but as long as i can jag a top result every now and then its at least a self funding hobby.

    Had a good result on Dogs Roosters though. Spent $121, won $121.19
    Don't spend all the profits in one shop
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    Post by Dttragic2016 Thu Jun 18, 2020 12:19 pm

    Milchcow wrote:
    Had a look at my stats for the year so far. Made about $1000 profit in the 3 weeks since return, but that is entirely on 2 results (a 1st and a 3rd in big contests)
    Without those I am actually down about $200.  So can't really quit my day job to do this, but as long as i can jag a top result every now and then its at least a self funding hobby.


    Had a good result on Dogs Roosters though. Spent $121, won $121.19
    Don't spend all the profits in one shop

    Wow good work! Have done pretty poorly but am hoping as the season goes on results and scores become more predictable and I can improve. Any thoughts on approaches to nrl dfs? I've been using minutes and expected scores and trying to use backs from the same team as they're correlated.
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    Post by Milchcow Thu Jun 18, 2020 3:07 pm


    Like you said before, working combinations is good.
    I stuffed up on the Knights/Storm game the other day, because I had Ponga and Best across my teams but always individually never actually put them in a combo, which is a poor oversight from my part.
    Making sure your teams follow a game script is generally how its phrased. So if Player A benefits from player B doing well, get them both, and reconsider tackle bot hookers if you are expecting their team to win big.

    Normally I work on at least 3 teams. One for each team winning, and a 3rd which is based on a close game or just ignoring matchups and just going on who might score highly.

    Whilst I avoid POD talk in overall comps, its crucial in DFS
    If you think everyone is going to be on a certain player, have at least one team without them, so that if they fail you can get a big jump. the more teams you enter the more viable this strategy is.
    eg for Roosters Dogs it was a calculated risk to have a team without Teddy. In this case no teddy meant you lost, but if he'd had a quiet game, a team without him suddenly has a massive jump on the majority. if you only enter 1-2 teams probably best to keep players like that in.
    Also if you think you have a good POD, go for it. I got 3rd in the Cowboys/Warriors game the other day by getting 10% owned Peta Hiku's hattrick. What cost me top spot was ditching Molo when he went from starting to the bench - low ownership and killed it.
    Note you can't see ownership when picking a team so its a bit of gut feel as to who will be popular.
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    Post by Guest Thu Jun 18, 2020 4:22 pm

    I won 70 odd bucks on the Roosters game. Was close to being much higher if pod CCrichton had scored that try.

    I'll put a couple of teams in tonight. Will play edge combos and hope for some luck
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    Post by Guest Thu Jun 18, 2020 4:25 pm

    Haven't figured out DS properly. My MB system I had was bringing in the cash.
    Dttragic2016
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    Post by Dttragic2016 Thu Jun 18, 2020 9:50 pm

    Milchcow wrote:
    Like you said before, working combinations is good.
    I stuffed up on the Knights/Storm game the other day, because I had Ponga and Best across my teams but always individually never actually put them in a combo, which is a poor oversight from my part.
    Making sure your teams follow a game script is generally how its phrased. So if Player A benefits from player B doing well, get them both, and reconsider tackle bot hookers if you are expecting their team to win big.

    Normally I work on at least 3 teams. One for each team winning, and a 3rd which is based on a close game or just ignoring matchups and just going on who might score highly.

    Whilst I avoid POD talk in overall comps, its crucial in DFS
    If you think everyone is going to be on a certain player, have at least one team without them, so that if they fail you can get a big jump. the more teams you enter the more viable this strategy is.
    eg for Roosters Dogs it was a calculated risk to have a team without Teddy. In this case no teddy meant you lost, but if he'd had a quiet game, a team without him suddenly has a massive jump on the majority. if you only enter 1-2 teams probably best to keep players like that in.
    Also if you think you have a good POD, go for it. I got 3rd in the Cowboys/Warriors game the other day by getting 10% owned Peta Hiku's hattrick. What cost me top spot was ditching Molo when he went from starting to the bench - low ownership and killed it.
    Note you can't see ownership when picking a team so its a bit of gut feel as to who will be popular.

    This is absolutely excellent. Cheers mate. Feel like I've been getting most things right but the results haven't quite showed yet. Enjoying the ride though!

    The point around sticking with your guns on PODs is something I definitely agree with. Will consider guys on the bench more if I think they'll get decent mins.
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    Post by Guest Thu Jun 18, 2020 10:06 pm

    Thanks to fairly poddy Pearce, I'm up one dollar this evening 🤑
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    Post by B/L Fri Jun 19, 2020 12:18 am

    I was cruising in the top 20 tonight. Until Mann and Haas went off and Pearce turned into superman and ended up with diddlysquat.

    I always play the 15 dollar games but I had a bad Saturday last week so decided to play the 2 dollar ones at night. Came 2nd in the showdown game and cost myself about 1k for being a cheap Kent.
    Milchcow
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    Post by Milchcow Fri Jun 19, 2020 9:54 am

    WT2K wrote:Haven't figured out DS properly. My MB system I had was bringing in the cash.

    What was your system in MB?
    I could never win big there, seemed to be mostly about jagging the try scorer+assister

    If your backs weren't in the tries you were done
    Empyreal
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    Post by Empyreal Fri Jun 19, 2020 11:14 am

    Had a punt on this last night. Didn't finish in the money but went close. Rank 303 with 404pts being about 4 pts short of the money with a fairly balanced team and rank 537 with a knights heavy team (had Best which ended up not going big).

    Will likely put in ones for the games tonight too but will do some more prior analysis to try and fit in a better team.

    Does anyone have the 'in the money' scores for the other comps for the games last night as it'll be interesting to see which had the lowest score to be in the money.
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    Post by Guest Fri Jun 19, 2020 1:16 pm

    Milchcow wrote:

    What was your system in MB?
    I could never win big there, seemed to be mostly about jagging the try scorer+assister

    If your backs weren't in the tries you were done

    Hooker, Halves and Fullback from same team locked in. You can cover each team if you want, I usually do, unless it's a game like Storm vs Titans. Like this round, I would cover both Raiders and Manly.

    Then, pick the centre and winger that play on same side. Pair them with each half.

    Forwards, can pick anyone who fits within remaining cap. I get a mixture of both teams forwards with the example below.

           Example

           CS9 + Munster + JAC + Centre + Pappy
           CS9 + Hughes + JAC + centre + Pappy
           CS9 + Munster + Vuni + centre + Pappy
           CS9 + Hughes + Vuni + centre + Pappy

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